User Manual
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...Recording 4 1.2D What's a Voice 4 1.2E About Defaults 4 1.2F Physical Layout 5 1.2G Display Layout 6 1.2H Text Protocols 6 1.3 IMPORTANT HOW TO COMMUNICATE WITH THE SR-16 7 1.3A Entering Numbers 7 1.3B The Cursor...7 1.3C Leading Zeroes 7 1.3D Automatic Revert 7 1.3E The INC/DEC Buttons 7 1.3F Buttons that Toggle 8 1.4 10 ... 15 2.9 PAGE 9: STEP MODE RECORDING (STEP MODE 15 2.9A Add a New Drum to a Step 17 2.9B Erase a Drum Sound From a Step 17 2.9C Change a Drum Sound's Volume in a Given Step 17 2.9D Exit Step Mode 17 2.10 PAGE 10: NAME THE PATTERN (NAME 17 CHAPTER 3: PLAYING...
...Recording 4 1.2D What's a Voice 4 1.2E About Defaults 4 1.2F Physical Layout 5 1.2G Display Layout 6 1.2H Text Protocols 6 1.3 IMPORTANT HOW TO COMMUNICATE WITH THE SR-16 7 1.3A Entering Numbers 7 1.3B The Cursor...7 1.3C Leading Zeroes 7 1.3D Automatic Revert 7 1.3E The INC/DEC Buttons 7 1.3F Buttons that Toggle 8 1.4 10 ... 15 2.9 PAGE 9: STEP MODE RECORDING (STEP MODE 15 2.9A Add a New Drum to a Step 17 2.9B Erase a Drum Sound From a Step 17 2.9C Change a Drum Sound's Volume in a Given Step 17 2.9D Exit Step Mode 17 2.10 PAGE 10: NAME THE PATTERN (NAME 17 CHAPTER 3: PLAYING...
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...26 3.3E Copy a Single Drum Pad's Part to a Drum Pad in Another SR-16 Via MIDI............27 3.3F Copy a Drum Set to Another SR-16 Via MIDI 27 CHAPTER 4: CREATING DRUM SETS 28 4.1 PAGE 1: SELECT DRUM SET (DRUMSET SELECT 28 4.2 PAGE 2: ASSIGN SOUNDS TO PADS 29 4.3 PAGE 3: SET PAD VOLUME (VOLUME 29 4.4 PAGE 4:...1D "Loop" a Pattern Indefinitely 36 5.1E Start from the Middle of a Song 36 5.1F Name a Song (NAME 36 5.1G Change Song Tempo as the SR-16 Plays 37 5.2 REAL TIME SONG CREATION 37 5.2A Real Time Song Editing 37 5.3 MANUAL SONG CREATION 38 5.3A Enter a Pattern 38 5.3B Add a Fill......
...26 3.3E Copy a Single Drum Pad's Part to a Drum Pad in Another SR-16 Via MIDI............27 3.3F Copy a Drum Set to Another SR-16 Via MIDI 27 CHAPTER 4: CREATING DRUM SETS 28 4.1 PAGE 1: SELECT DRUM SET (DRUMSET SELECT 28 4.2 PAGE 2: ASSIGN SOUNDS TO PADS 29 4.3 PAGE 3: SET PAD VOLUME (VOLUME 29 4.4 PAGE 4:...1D "Loop" a Pattern Indefinitely 36 5.1E Start from the Middle of a Song 36 5.1F Name a Song (NAME 36 5.1G Change Song Tempo as the SR-16 Plays 37 5.2 REAL TIME SONG CREATION 37 5.2A Real Time Song Editing 37 5.3 MANUAL SONG CREATION 38 5.3A Enter a Pattern 38 5.3B Add a Fill......
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.../RE-INITIALIZE PARAMETERS 55 7.12 CHECK SOFTWARE VERSION 55 CHAPTER 8: APPLICATIONS 56 8.1 MIDI SYNC APPLICATIONS 56 8.1A SR-16 As MIDI Timing Master 56 8.1B SR-16 as MIDI Timing Slave 57 8.1C Synching to Synthesizer Sequencers 57 8.2 STRATEGIES FOR ASSEMBLING PATTERNS AND SONGS 58 8.2A... Function 58 8.2C Save Memory Through Song Steps 58 8.2D Odd Time Signatures 58 8.3 SOUND STACKING...59 8.3A Basics...59 8.3B Sound Stacking via MIDI 59 8.3C Sound Stacking when Using the SR-16 as a Drum Machine 59 8.3D Editing Stacked Combinations 59 8.4 UNDERSTANDING RHYTHMIC NOTATION 60 CHAPTER...
.../RE-INITIALIZE PARAMETERS 55 7.12 CHECK SOFTWARE VERSION 55 CHAPTER 8: APPLICATIONS 56 8.1 MIDI SYNC APPLICATIONS 56 8.1A SR-16 As MIDI Timing Master 56 8.1B SR-16 as MIDI Timing Slave 57 8.1C Synching to Synthesizer Sequencers 57 8.2 STRATEGIES FOR ASSEMBLING PATTERNS AND SONGS 58 8.2A... Function 58 8.2C Save Memory Through Song Steps 58 8.2D Odd Time Signatures 58 8.3 SOUND STACKING...59 8.3A Basics...59 8.3B Sound Stacking via MIDI 59 8.3C Sound Stacking when Using the SR-16 as a Drum Machine 59 8.3D Editing Stacked Combinations 59 8.4 UNDERSTANDING RHYTHMIC NOTATION 60 CHAPTER...
User Manual
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...have its own associated Drum Set . 5. You can have a good time. The goal of the available sounds), the SR-16's on copying and erasing. 4. MIDI Setup: Here's how to any of the SR-16's design team has been to create a musical instrument, not a computer that you for self-expression that ...play back drum parts. 2. Data is retained in this data can also create and modify your fancy). 1.1B SR-16 Quick Description The SR-16 includes over 230 high-fidelity drum/percussion sounds, and is turned off. Record Setup: Tells how to set up with drum Patterns and Songs, this product,...
...have its own associated Drum Set . 5. You can have a good time. The goal of the available sounds), the SR-16's on copying and erasing. 4. MIDI Setup: Here's how to any of the SR-16's design team has been to create a musical instrument, not a computer that you for self-expression that ...play back drum parts. 2. Data is retained in this data can also create and modify your fancy). 1.1B SR-16 Quick Description The SR-16 includes over 230 high-fidelity drum/percussion sounds, and is turned off. Record Setup: Tells how to set up with drum Patterns and Songs, this product,...
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... be from 1 to communicate with a great tune, skip ahead to control and trigger the sounds. See the back page of the manual for recording). You can be in your warranty card. The SR-16 offers two main modes, Perform (for playback) and Compose (for full warranty information. 1.2 GROUND..., recorded using16-bit resolution (the same resolution as "background" and set in a different order. The SR-16 is playing, making it easy to test out different sounds without recording them and then drop back into shorter individual Patterns and work on these rather than when they're hit ...
... be from 1 to communicate with a great tune, skip ahead to control and trigger the sounds. See the back page of the manual for recording). You can be in your warranty card. The SR-16 offers two main modes, Perform (for playback) and Compose (for full warranty information. 1.2 GROUND..., recorded using16-bit resolution (the same resolution as "background" and set in a different order. The SR-16 is playing, making it easy to test out different sounds without recording them and then drop back into shorter individual Patterns and work on these rather than when they're hit ...
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... element with any previously-played parts as you turned off the SR-16, the next time the SR-16 powers up default status. Defaults save time by giving you hit the pad, the louder the drum sound assigned to the pad will remain in record mode, and continue to loop, until you want to record... an 8-beat pattern. The SR-16 will play. A voice is velocity-sensitive: the harder you a setup that's instantly ready ...
... element with any previously-played parts as you turned off the SR-16, the next time the SR-16 powers up default status. Defaults save time by giving you hit the pad, the louder the drum sound assigned to the pad will remain in record mode, and continue to loop, until you want to record... an 8-beat pattern. The SR-16 will play. A voice is velocity-sensitive: the harder you a setup that's instantly ready ...
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The amp and SR-16 volume controls should say PATTERN and not SONG; Turn on the rear panel On/Off switch, then turn on the back. 4. if it shows SONG, ... menu; Leave the MIDI jacks (rear panel) disconnected for now. 3. Plug the SR-16's AC adapter into the wall. The LCD will either left or right for a mono monitoring system, or both for a comfortable listening level, and check out the sounds. 8 These buttons, and the TEMPO/PAGE buttons, also have a "scroll" feature. If...
The amp and SR-16 volume controls should say PATTERN and not SONG; Turn on the rear panel On/Off switch, then turn on the back. 4. if it shows SONG, ... menu; Leave the MIDI jacks (rear panel) disconnected for now. 3. Plug the SR-16's AC adapter into the wall. The LCD will either left or right for a mono monitoring system, or both for a comfortable listening level, and check out the sounds. 8 These buttons, and the TEMPO/PAGE buttons, also have a "scroll" feature. If...
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... the part. A good way to eliminate small timing errors. Each note normally defaults to taking up 50% of the total duration of 1/16, all drum events to the nearest selected rhythmic value to simulate this effect (yet still have a rock-solid rhythm) is most effective when... used sparingly. Example: hand claps often sound too mechanical when quantized-when humans clap hands, you play , so choose the desired value before tapping out your rhythms. Remember that human touch...
... the part. A good way to eliminate small timing errors. Each note normally defaults to taking up 50% of the total duration of 1/16, all drum events to the nearest selected rhythmic value to simulate this effect (yet still have a rock-solid rhythm) is most effective when... used sparingly. Example: hand claps often sound too mechanical when quantized-when humans clap hands, you play , so choose the desired value before tapping out your rhythms. Remember that human touch...
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Medium can respond to the diagram, soft response weights the response toward louder sounds. With Fixed Volume 1, all drums assume the level of the loudest possible tap, regardless of how hard you tap the pads. louder Volume softer Loud ... softest possible tap, regardless of how hard you tap the pads. Fixed volume plays back the associated drum sound at one of eight possible volume levels. loud response weights the response toward softer sounds; To select the desired dynamic response, use the INC/DEC or number buttons (1 = Fixed 1, 2 = Fixed 2, 3 = Fixed 3, 4 = Fixed 4, 5 = Fixed...
Medium can respond to the diagram, soft response weights the response toward louder sounds. With Fixed Volume 1, all drums assume the level of the loudest possible tap, regardless of how hard you tap the pads. louder Volume softer Loud ... softest possible tap, regardless of how hard you tap the pads. Fixed volume plays back the associated drum sound at one of eight possible volume levels. loud response weights the response toward softer sounds; To select the desired dynamic response, use the INC/DEC or number buttons (1 = Fixed 1, 2 = Fixed 2, 3 = Fixed 3, 4 = Fixed 4, 5 = Fixed...
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...Step mode provides detailed Pattern editing. (Note that "step" does not refer to Song steps, but to 1/16 lets you go past it, but the display will sound as set by the quantization value (which the Pattern was recorded). Example: A 16th note consists of volume ...number, and EMPTY in place of 24 sub-beats, so setting the quantization value to the steps in "swinged" increments (see section 2.2). NOTE VALUE 1/4 = 1/6 = 1/8 = 1/12 = 1/16 = 1/24 = 1/32 = 1/48 = NOTE NAME SUB-BEATS = QUARTER NOTE = 96 3 = QUARTER NOTE TRIPLET= 64 = EIGHTH NOTE = 48 3 = EIGHTH NOTE TRIPLET = 32 ...
...Step mode provides detailed Pattern editing. (Note that "step" does not refer to Song steps, but to 1/16 lets you go past it, but the display will sound as set by the quantization value (which the Pattern was recorded). Example: A 16th note consists of volume ...number, and EMPTY in place of 24 sub-beats, so setting the quantization value to the steps in "swinged" increments (see section 2.2). NOTE VALUE 1/4 = 1/6 = 1/8 = 1/12 = 1/16 = 1/24 = 1/32 = 1/48 = NOTE NAME SUB-BEATS = QUARTER NOTE = 96 3 = QUARTER NOTE TRIPLET= 64 = EIGHTH NOTE = 48 3 = EIGHTH NOTE TRIPLET = 32 ...
User Manual
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... pad that pad on the displayed step, you will be erased. 2.9C Change a Drum Sound's Volume in a Given Step Use the PAGE buttons to select the step containing the drum whose...to be added. If you want to add. This is already a drum event played by that corresponds to the sound you play a pad and there is true even if there are several events on the displayed beat, and an... Drum to a Step Use the PAGE buttons to select the step where the drum is showing. 2.9B Erase a Drum Sound From a Step Use the PAGE buttons to locate the step containing the drum to be erased. The drum that was hit...
... pad that pad on the displayed step, you will be erased. 2.9C Change a Drum Sound's Volume in a Given Step Use the PAGE buttons to select the step containing the drum whose...to be added. If you want to add. This is already a drum event played by that corresponds to the sound you play a pad and there is true even if there are several events on the displayed beat, and an... Drum to a Step Use the PAGE buttons to select the step where the drum is showing. 2.9B Erase a Drum Sound From a Step Use the PAGE buttons to locate the step containing the drum to be erased. The drum that was hit...
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... Perform mode- Select Compose mode and press PLAY. To record drum parts into the drums when the SR-16 is not recording (i.e., the SR16 serves as a drum sound expander module), the drum sounds respond to 127 different levels of dynamics. select a Pattern number (with 16th note quantization and swing off..., select the desired User Pattern. In Perform mode, Fills are transitional Patterns. As you press the footswitch again, at which point the SR-16 will "quantize" the incoming level to the associated Main Pattern. 23 If a footswitch is used as the current Pattern plays through its...
... Perform mode- Select Compose mode and press PLAY. To record drum parts into the drums when the SR-16 is not recording (i.e., the SR16 serves as a drum sound expander module), the drum sounds respond to 127 different levels of dynamics. select a Pattern number (with 16th note quantization and swing off..., select the desired User Pattern. In Perform mode, Fills are transitional Patterns. As you press the footswitch again, at which point the SR-16 will "quantize" the incoming level to the associated Main Pattern. 23 If a footswitch is used as the current Pattern plays through its...
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The SR-16 should be retriggered at the current quantization rate for Pattern selection, however, it down . All hits will be in Compose mode and recording. 2. 3.1K Using ... a pad on the first beat of hits and hold the FILL button. Immediately after pressing the pad, press and hold it can also trigger a drum sound at the same volume as the pad and FILL buttons are held down . 3. if quantization is off, though, this function is typically used to Create...
The SR-16 should be retriggered at the current quantization rate for Pattern selection, however, it down . All hits will be in Compose mode and recording. 2. 3.1K Using ... a pad on the first beat of hits and hold the FILL button. Immediately after pressing the pad, press and hold it can also trigger a drum sound at the same volume as the pad and FILL buttons are held down . 3. if quantization is off, though, this function is typically used to Create...
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...down ERASE, press the pad corresponding to the sound to be erased just before the first event to be erased, and release just after the last event to the default settings (i.e., the Drum Set with the current quantization and swing values; The SR-16 should be in Compose mode and recording. ... tap a pad to hold the ERASE button, press PLAY. 3.2 ERASE FUNCTIONS 3.2A Erase Mistakes While Recording While the SR-16 is recording, you can continue to erase more drum sounds while ERASE is empty, the Drum Set assignment (but retains all other is held down. 25 While continuing to allow ...
...down ERASE, press the pad corresponding to the sound to be erased just before the first event to be erased, and release just after the last event to the default settings (i.e., the Drum Set with the current quantization and swing values; The SR-16 should be in Compose mode and recording. ... tap a pad to hold the ERASE button, press PLAY. 3.2 ERASE FUNCTIONS 3.2A Erase Mistakes While Recording While the SR-16 is recording, you can continue to erase more drum sounds while ERASE is empty, the Drum Set assignment (but retains all other is held down. 25 While continuing to allow ...
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...additions/changes. • Copying a Fill to a Fill follows the same rules as the source drum pad. Press PLAY. The SR-16 should be in the destination Pattern. Sound Stacking™: When the destination drum pad is empty (no recorded pattern), the source pattern will be copied and any drum...variations on the same beat, only one event will take the following Copy functions assume that you are copied along with it). See section 8.3: Sound Stacking. 26 Select the Pattern to another Main Pattern. 3.3A Copy, Append, and Double Patterns 1. If this would result in a Pattern with...
...additions/changes. • Copying a Fill to a Fill follows the same rules as the source drum pad. Press PLAY. The SR-16 should be in the destination Pattern. Sound Stacking™: When the destination drum pad is empty (no recorded pattern), the source pattern will be copied and any drum...variations on the same beat, only one event will take the following Copy functions assume that you are copied along with it). See section 8.3: Sound Stacking. 26 Select the Pattern to another Main Pattern. 3.3A Copy, Append, and Double Patterns 1. If this would result in a Pattern with...
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CHAPTER 4: CREATING DRUM SETS The SR-16's 12 pads can be assigned to various drum sounds, with the number or INC/DEC buttons. Press the PRESET/USER button to the "programs" or "patches" found in synthesizers. Drum Set assignments have their ... the selected Drum Set assignments (Preset Patterns have its own Drum Set assignment. With the number buttons, enter a leading zero if necessary. 3. each page. 4. Most SR-16 aficionados keep a one-to-one correspondance between Drum Sets and Patterns by assigning Set 00 to Pattern 00, Set 01 to Pattern 01, Set 02...
CHAPTER 4: CREATING DRUM SETS The SR-16's 12 pads can be assigned to various drum sounds, with the number or INC/DEC buttons. Press the PRESET/USER button to the "programs" or "patches" found in synthesizers. Drum Set assignments have their ... the selected Drum Set assignments (Preset Patterns have its own Drum Set assignment. With the number buttons, enter a leading zero if necessary. 3. each page. 4. Most SR-16 aficionados keep a one-to-one correspondance between Drum Sets and Patterns by assigning Set 00 to Pattern 00, Set 01 to Pattern 01, Set 02...
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...DEC buttons. VOLUME 99 DRUM DRUM SET PAGE 30 4.2 PAGE 2: ASSIGN SOUNDS TO PADS The display shows the currently selected pad number and the sound assigned to that pad. Each individual Drum Set can assign any of the SR-16's sounds to any of the pads, or to a pad: 1. When using ...the number buttons, enter a leading zero if necessary. Enter the desired drum sound number with the SR-16 describes each of the sound assigned to that pad. Press the pad (the display will show the pad number). 2. When the display confirms your choice, either...
...DEC buttons. VOLUME 99 DRUM DRUM SET PAGE 30 4.2 PAGE 2: ASSIGN SOUNDS TO PADS The display shows the currently selected pad number and the sound assigned to that pad. Each individual Drum Set can assign any of the SR-16's sounds to any of the pads, or to a pad: 1. When using ...the number buttons, enter a leading zero if necessary. Enter the desired drum sound number with the SR-16 describes each of the sound assigned to that pad. Press the pad (the display will show the pad number). 2. When the display confirms your choice, either...
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... volume, from the drummer's perspective, the high-hat will usually be placed anywhere within the stereo field of placing drum sounds in the stereo field. 31 Background The SR-16 has two pairs of center (5), soft right (6), and hard right (7). 3. Enter the desired pan position, from left ...to that you pan the drum sound.) PANNING DRUM DRUM SET PAGE To change the volume associated with a given pad: 1. Press the pad...
... volume, from the drummer's perspective, the high-hat will usually be placed anywhere within the stereo field of placing drum sounds in the stereo field. 31 Background The SR-16 has two pairs of center (5), soft right (6), and hard right (7). 3. Enter the desired pan position, from left ...to that you pan the drum sound.) PANNING DRUM DRUM SET PAGE To change the volume associated with a given pad: 1. Press the pad...
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... have lots of pads in the Multi assign mode. In practice, it 's possible to sound. Background The SR-16 includes two independent stereo output pairs (Main and Aux). Any pan settings are playing and you ask the SR-16 to finishing its entire decay. This is a problem, try assigning all the toms to...pad's output assignment. Press the pad (the display will cut off an open hi-hat, and hitting an open hi-hat sound will show the pad number). 2. the SR-16 is with cymbals, since early strikes will continue to go through its decay cycle will be "stolen" so that the most recent...
... have lots of pads in the Multi assign mode. In practice, it 's possible to sound. Background The SR-16 includes two independent stereo output pairs (Main and Aux). Any pan settings are playing and you ask the SR-16 to finishing its entire decay. This is a problem, try assigning all the toms to...pad's output assignment. Press the pad (the display will cut off an open hi-hat, and hitting an open hi-hat sound will show the pad number). 2. the SR-16 is with cymbals, since early strikes will continue to go through its decay cycle will be "stolen" so that the most recent...
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.... These outputs can pan the drums between the Main output jacks as desired. Otherwise, some of the sound from one drum will be individual voices, such as PLAY is held down . feed the drums to two... in stereo and assigned to the Main outputs. Separate Percussion/Drum Outputs: Standard drum kit sounds can be useful if you will leak into the other drums (panned as two submixes. This ...technique can treat the drum kit and percussion sounds as desired) to the Aux outputs. assign these to the Aux outputs, and all other output...
.... These outputs can pan the drums between the Main output jacks as desired. Otherwise, some of the sound from one drum will be individual voices, such as PLAY is held down . feed the drums to two... in stereo and assigned to the Main outputs. Separate Percussion/Drum Outputs: Standard drum kit sounds can be useful if you will leak into the other drums (panned as two submixes. This ...technique can treat the drum kit and percussion sounds as desired) to the Aux outputs. assign these to the Aux outputs, and all other output...