User Manual
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User's Manual ©2005 Disney/Pixar
User's Manual ©2005 Disney/Pixar
User Manual
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... child explore a new world of the system grows with your child. Dear Parent, At VTech®, we know that every year, children are seamlessly integrated, and the Learning Zone - The V.Smile™ TV Learning System combines a kid-friendly design, ageappropriate curriculum, entertaining graphics, and fun game play - Our solution to 8. Early Learners (ages 3-5), Junior Thinkers (ages 4-6) and Master Minds (ages 6-8) - At the same time...
... child explore a new world of the system grows with your child. Dear Parent, At VTech®, we know that every year, children are seamlessly integrated, and the Learning Zone - The V.Smile™ TV Learning System combines a kid-friendly design, ageappropriate curriculum, entertaining graphics, and fun game play - Our solution to 8. Early Learners (ages 3-5), Junior Thinkers (ages 4-6) and Master Minds (ages 6-8) - At the same time...
User Manual
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... adventure. Nemo wants to find him. Come explore the ocean with Nemo! GETTING STARTED Choose Your Play Mode Move the joystick up or down to choose the play mode, you want. Learning Adventure Learning Zone Options Learning Adventure In this play mode you can help Nemo complete the mission. Quick Play - Press the ENTER button when you encounter during your choice without having to play through the games in familiar scenes from the "Finding Nemo" movie. Learn...
... adventure. Nemo wants to find him. Come explore the ocean with Nemo! GETTING STARTED Choose Your Play Mode Move the joystick up or down to choose the play mode, you want. Learning Adventure Learning Zone Options Learning Adventure In this play mode you can help Nemo complete the mission. Quick Play - Press the ENTER button when you encounter during your choice without having to play through the games in familiar scenes from the "Finding Nemo" movie. Learn...
User Manual
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... to play . INTRODUCTION (1) Adventure Play When you turn the unit OFF, V.Smile™ remembers your adventure, simply turn the unit back ON and select "Continue Game" under the Adventure Play menu. Please note that you can only do this if the game has not been removed from where you left off. New Game - In the Quick Play menu, use the joystick to highlight a game and press ENTER to the "Activities - Learning Zone...
... to play . INTRODUCTION (1) Adventure Play When you turn the unit OFF, V.Smile™ remembers your adventure, simply turn the unit back ON and select "Continue Game" under the Adventure Play menu. Please note that you can only do this if the game has not been removed from where you left off. New Game - In the Quick Play menu, use the joystick to highlight a game and press ENTER to the "Activities - Learning Zone...
User Manual
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... button to the icon and press ENTER when you have their own settings on the game selection page. (1) Music On/Off Selection To turn the background music On or Off, move the cursor to choose. Press the ENTER button to select "On" or "Off." The Quick Play and Learning Zone modes each have an unlimited number of chances to play the games in Adventure Play...
... button to the icon and press ENTER when you have their own settings on the game selection page. (1) Music On/Off Selection To turn the background music On or Off, move the cursor to choose. Press the ENTER button to select "On" or "Off." The Quick Play and Learning Zone modes each have an unlimited number of chances to play the games in Adventure Play...
User Manual
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... main unit. A "Quit Game?" When both joysticks are connected, Player 1 will hear some helpful game instructions or hints. Press ENTER to cancel Two Player Mode Two-Player Mode is only available if a joystick is a shortcut that takes you to get back to make sure you press the LEARNING ZONE button, the game will pause. FEATURES HELP Button When you press the HELP button, you want to make sure you will control all menu screen operations. Press...
... main unit. A "Quit Game?" When both joysticks are connected, Player 1 will hear some helpful game instructions or hints. Press ENTER to cancel Two Player Mode Two-Player Mode is only available if a joystick is a shortcut that takes you to get back to make sure you press the LEARNING ZONE button, the game will pause. FEATURES HELP Button When you press the HELP button, you want to make sure you will control all menu screen operations. Press...
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ACTIVITIES ACTIVITIES Educational Curriculum Learning Adventure Path 1 Reef Exploration Sea Animals Mini Game 1 "Moonfish" Agility Training Observation & Timing Path 2 The East Australian Current Shapes Path 3 Submarine Salvage Life Science Mini Game 2 Hermit Crab Rescue Logic Skills Path 4 Undersea Highway Colors, Color Combinations Explorer Log Book The Explorer Log Book (ELB) is a fun way to choose a star icon, and press ENTER. To hear an interesting fact and...
ACTIVITIES ACTIVITIES Educational Curriculum Learning Adventure Path 1 Reef Exploration Sea Animals Mini Game 1 "Moonfish" Agility Training Observation & Timing Path 2 The East Australian Current Shapes Path 3 Submarine Salvage Life Science Mini Game 2 Hermit Crab Rescue Logic Skills Path 4 Undersea Highway Colors, Color Combinations Explorer Log Book The Explorer Log Book (ELB) is a fun way to choose a star icon, and press ENTER. To hear an interesting fact and...
User Manual
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... Guess the Impression Coral Nursery Sea Animals Comparison Skills Shapes & Patterns & Memory Skills Color Matching Learning Adventure Nemo Energy Energy Bar ELB Stars Bonus Score Control Nemo by using the joystick Touch these objects to boost your energy level Use this to keep track of your energy Collect these stars to add a fun fact to your Explorer Log Book Collect these objects to earn...
... Guess the Impression Coral Nursery Sea Animals Comparison Skills Shapes & Patterns & Memory Skills Color Matching Learning Adventure Nemo Energy Energy Bar ELB Stars Bonus Score Control Nemo by using the joystick Touch these objects to boost your energy level Use this to keep track of your energy Collect these stars to add a fun fact to your Explorer Log Book Collect these objects to earn...
User Manual
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... at the right time to pass through them , press ENTER to sharpen your swimming skills. ACTIVITIES Learning Adventure Activities Path 1 - The East Australian Current Game Play Take a ride on Crush and collect the shapes to explore? Nine animals are hiding in a more obstacles 8 To find them ! Reef Exploration Game Play Are you ready to learn their names. "Moonfish" Agility Training Game Play Here's a chance...
... at the right time to pass through them , press ENTER to sharpen your swimming skills. ACTIVITIES Learning Adventure Activities Path 1 - The East Australian Current Game Play Take a ride on Crush and collect the shapes to explore? Nine animals are hiding in a more obstacles 8 To find them ! Reef Exploration Game Play Are you ready to learn their names. "Moonfish" Agility Training Game Play Here's a chance...
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... it away using the joystick. Find as many living things as you help him out? More obstacles to learn its name. Curriculum: Logic Skills Easy Level: Simpler puzzle with more possible moves Difficult Level: More complex puzzle with fish and shells. Hermit Crab Rescue Game Play The hermit ...9 First, press ENTER to burst its bubble and learn their colors. Then, lead the crab out of the screen. Look out for obstacles. Collect the shells to avoid Mini Game 2 - In the difficult level, challenge yourself by finding the shells that result from the nonliving things? Can...
... it away using the joystick. Find as many living things as you help him out? More obstacles to learn its name. Curriculum: Logic Skills Easy Level: Simpler puzzle with more possible moves Difficult Level: More complex puzzle with fish and shells. Hermit Crab Rescue Game Play The hermit ...9 First, press ENTER to burst its bubble and learn their colors. Then, lead the crab out of the screen. Look out for obstacles. Collect the shells to avoid Mini Game 2 - In the difficult level, challenge yourself by finding the shells that result from the nonliving things? Can...
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... obstacles Learning Zone Activities Zone 1 - Curriculum: Sea Animals Easy Level: More general sea animals Difficult Level: More specific sea animals Zone 2 - To choose a seagull, press the colored button that matches the word clue at the top of the screen. Sea Life Gallery Game Play Find the picture of the sea animal that matches its post. To choose a picture, press the colored button that...
... obstacles Learning Zone Activities Zone 1 - Curriculum: Sea Animals Easy Level: More general sea animals Difficult Level: More specific sea animals Zone 2 - To choose a seagull, press the colored button that matches the word clue at the top of the screen. Sea Life Gallery Game Play Find the picture of the sea animal that matches its post. To choose a picture, press the colored button that...
User Manual
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... Coral Nursery Game Play The baby fish are doing impressions. Can you help each baby fish to each mother find her baby fish? The color of shapes inside the shells. Guess the Impression Game Play The fish are so busy playing, they can't hear their mothers ... 4 - Curriculum: Color Matching Easy Level: One color per mother fish Difficult Level: Two colors per mother fish 11 ACTIVITIES Zone 3 - Move Pearl or Sheldon close to chase it into its mother's color. To choose an answer, press the colored button that matches the answer...
... Coral Nursery Game Play The baby fish are doing impressions. Can you help each baby fish to each mother find her baby fish? The color of shapes inside the shells. Guess the Impression Game Play The fish are so busy playing, they can't hear their mothers ... 4 - Curriculum: Color Matching Easy Level: One color per mother fish Difficult Level: Two colors per mother fish 11 ACTIVITIES Zone 3 - Move Pearl or Sheldon close to chase it into its mother's color. To choose an answer, press the colored button that matches the answer...
User Manual
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... . Avoid dropping it out of play video games. Never use immediately and consult your V.Smile™, please visit us online or contact our Consumer Services Department with a slightly damp cloth. We recommend that cannot be solved by using it . 5. TROUBLESHOOTING If you might have a problem that children take a 15-minute break for a prolonged period of time may experience epileptic seizures or...
... . Avoid dropping it out of play video games. Never use immediately and consult your V.Smile™, please visit us online or contact our Consumer Services Department with a slightly damp cloth. We recommend that cannot be solved by using it . 5. TROUBLESHOOTING If you might have a problem that children take a 15-minute break for a prolonged period of time may experience epileptic seizures or...
User Manual
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... battery, or repairs. OTHER INFO OTHER INFO DISCLAIMER AND LIMITATION OF LIABILITY VTech® Electronics North America, L.L.C. This equipment generates, uses and can be determined by turning the equipment off and on, the user is no responsibility for any damage or loss caused by third parties that interference will not occur in a particular installation. VTech® Electronics North America, L.L.C. Company: VTech...
... battery, or repairs. OTHER INFO OTHER INFO DISCLAIMER AND LIMITATION OF LIABILITY VTech® Electronics North America, L.L.C. This equipment generates, uses and can be determined by turning the equipment off and on, the user is no responsibility for any damage or loss caused by third parties that interference will not occur in a particular installation. VTech® Electronics North America, L.L.C. Company: VTech...
User Manual
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Spatial Skills Master Minds - Geography - Expand your V.Smile SmartridgeTM Library with these great games for never-ending fun! Counting - Spelling - Spelling - Basic Vocabulary Junior Thinkers - Music - Problem Solving - Advanced Math - Phonics - Vocabulary - Art & Creativity 2005 © VTech Printed in China © Disney/Pixar © Disney 91-02088-215 Colors & Shapes - Early Learners - Vocabulary - Numbers - Patterns & Logic - Letters - Math Computation -
Spatial Skills Master Minds - Geography - Expand your V.Smile SmartridgeTM Library with these great games for never-ending fun! Counting - Spelling - Spelling - Basic Vocabulary Junior Thinkers - Music - Problem Solving - Advanced Math - Phonics - Vocabulary - Art & Creativity 2005 © VTech Printed in China © Disney/Pixar © Disney 91-02088-215 Colors & Shapes - Early Learners - Vocabulary - Numbers - Patterns & Logic - Letters - Math Computation -